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Candlestick

I had a bit of fun and took a few hours to experiment with the idea of modeling using only curve objects. What do you think?

Also, the material was built procedurally in Blender. It may not look it's best on large areas, but it got the job done and was fun to make.

Wireframe. The mesh is very flexible and I can easily change the resolution in both axis independently.

Wireframe. The mesh is very flexible and I can easily change the resolution in both axis independently.

The main curve object defining the candlestick.

The main curve object defining the candlestick.

The material, built procedurally with Blender.

The material, built procedurally with Blender.

The material node crazyness.

The material node crazyness.