I was approached to build a prop for a short animation a friend was working on, and I thought it would be the perfect opportunity to test a bunch of my 3D skills! The specifics of the design were quite wide open, so this left the whole playground to me!
I had a lot of fun throughout the whole process, from designing it and trying to visualize the geometrical shapes I wanted, through the rather organic modeling process that was very satisfying, to texturing it in Substance Painter and discovering its story and why it might have the glowing symbols on it.