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Alien Obelisk

I was approached to build a prop for a short animation a friend was working on, and I thought it would be the perfect opportunity to test a bunch of my 3D skills! The specifics of the design were quite wide open, so this left the whole playground to me!

I had a lot of fun throughout the whole process, from designing it and trying to visualize the geometrical shapes I wanted, through the rather organic modeling process that was very satisfying, to texturing it in Substance Painter and discovering its story and why it might have the glowing symbols on it.

My original design sketch and the first full model.

My original design sketch and the first full model.

I built a procedural marble material in Blender before I decided to move over to Substance Painter. I still think it could be used for something else someday.

I built a procedural marble material in Blender before I decided to move over to Substance Painter. I still think it could be used for something else someday.

The obelisk with the procedural material applied.

The obelisk with the procedural material applied.

And now with the textures built in Substance Painter.

And now with the textures built in Substance Painter.