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Blobkin Blaster VR - Trash Vacuum

I was tasked with designing a handheld, underwater, trash vacuum for VR. I had so much fun with this model and honestly, I am really proud of how it turned out. Sadly the game mechanic that required the model was cut, and with it, this model.

Polycount: 14,208 tris

I'll be the first to admit that the Lowpoly version could probably be reduced a lot more.

I'll be the first to admit that the Lowpoly version could probably be reduced a lot more.

Different ideas for the filter on the bottom of the machine.

Different ideas for the filter on the bottom of the machine.

Concept sketches and the early rough models.

Concept sketches and the early rough models.

Proposed animation for the moving parts.