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Blobkin Blaster VR - Generator

An early game mechanic in the game was a machine that could be fed little Blobkin creatures, to grow a protection bubble. I was tasked to design the machine. It was quite a fun challenge, especially constructing it out of everyday items. A lot of reference images and imagination helped this model come together.

Polycount: 12,804 tris (That seems like a lot now that I think about it.)

Notice fun details like the Blobkin goo sprayed all over, and that everything is made of found items.

Notice fun details like the Blobkin goo sprayed all over, and that everything is made of found items.

The fabric simulation for the back of the drum, was fun.

The fabric simulation for the back of the drum, was fun.

The concept phase was so much fun on this asset!

The concept phase was so much fun on this asset!