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Blobkin Blaster VR - Cannon

One of the first props I was tasked with. I first designed and built out a rough model getting the proportions and functions needed for the game, including the cool rotating mechanism! Sculpting and 2D painting tools don't get along with me, so all of the amazing concept art and sculpting was done by Michelle Starkovs: https://www.artstation.com/mstarkovs
Then retopo, baking, and texturing were sent back for me to complete, and this is the result.
Polycount: 15,387 tris
I also made a crate as the power-up pickup! Very fun!
Polycount: 268 tris

I enjoyed engineering the simple rotating mechanism.

I enjoyed engineering the simple rotating mechanism.

The Sculpting by Michelle Starkovs: https://www.artstation.com/mstarkovs

The Sculpting by Michelle Starkovs: https://www.artstation.com/mstarkovs

Concept art by Michelle Starkovs: https://www.artstation.com/mstarkovs

Concept art by Michelle Starkovs: https://www.artstation.com/mstarkovs

Concept art by Michelle Starkovs: https://www.artstation.com/mstarkovs

Concept art by Michelle Starkovs: https://www.artstation.com/mstarkovs